With the RenderZone plug-in, both form•Z and bonzai3d gain the ability to add photorealistic rendering to the basic OpenGL rendering features found in these two programs.
RenderZone also includes the ability to produce images based on global illumination techniques, which create renderings with the most realism, as the illumination of a scene takes into account the accurate distribution of light in the environment. In RenderZone, global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.
There are two primary methods of creating surface styles: procedurals (which combine a color, transparency, reflection and bump map), or using a photo or image from Photoshop. Your surface style can then be mapped onto any piece of geometry, following your objects unique curvatures and angles.
Based on the LightWorks® rendering engine, RenderZone offers three main rendering options: simple, z-buffer, and full-blown raytraced rendering with radiosity based on global illumination.This gives your renderings with the highest degree of photo-realism, as the illumination of a scene takes into account the accurate distribution of light in the environment.
Cubic and spherical environment mapping, bumps, backgrounds that include alpha channel support, depth effects, and post processing effects can be applied. Blur is an example of a post processing effect that simulates focusing your camera to a particular area of your modeling scene. Sky backgrounds that are procedurally generated come close to real skies that you may have captured with your camera.
Natural looking trees, which have been pre-captured, can be included in renderings with particular ease.
Images can be rendered and saved in a variety of user controlled sizes and resolutions, to a maximum of 16,000 x 16,000 pixels. Partially rendered images can also be produced and saved.
Lengthy renderings and animations can be accelerated by distributing the rendering tasks over a network or rendering clients, which are controlled by a dedicated server application. An unlimited number of clients can be assigned to any network rendering.
Also available is a sketch rendering mode that produces non photorealistic images, which appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.
Together with form•Z, RenderZone can output over 40 file formats. In the realm of rendered images, these include: BMP, EPS, HPGL, Illustrator, JPEG, Photoshop, PICT, Piranesi, PNG, Quicktime, SGI, Targa, TIFF and TrueVision, among others.
The Imager, a utility that is incorporated in the program and is also available independently, can be used to batch render sequences of images whose viewing and rendering parameters are previously set and saved.
Raytraced renderings can be accelerated by the use of multiple processors, which are supported by RenderZone Plus. Global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.